• Project Details 

  • Role: Technical Designer & Tools Manager
  • Engine: Unreal Engine 5
  • Platform: PC & PS5
  • Genre: Adventure
  • Team Size: 23
  • Duration: 8 Weeks

Introduction

Remnants in the sand is a third-person traversal game with some platforming elements. You play as Arlo, a brave kid who has stumbled into enemy territory whilst exploring ruins of a bygone civilization. While trying to stay clear from the Kubara's sight, you will try to unveil the reason behind their presence.  

For this project, we have made the switch to the new Unreal Engine 5, as it had just been fully released, and with the Nanite and Lumen features that it contained, it was very appealing for us to use it, as it would mean that our Artists would be able to create highly detailed meshes that would be performant within the game as well.

My Contributions